N-body simulation default test 30

Simulating the Cosmos - N Body Simulation

Real-time graphics engine with a high-performance particle system to simulate the movement of stars. Using GPU compute shaders simulating up to 65,000 particles and draw 10.92 million polygons at 60+ FPS.

June 2, 2025 · 15 min · 3178 words · Maythas Wangcharoenwong